Shrinkwrap on a Rig
[PS-Youtube id=”kcchCeyirp0″ w=”320″ h=”206″] Hello and welcome to my first tip-top-tool-tip. Here is a generic method for using a shrinkwrap modifier on any rigged mesh.In this demo i use a...
Read More[PS-Youtube id=”kcchCeyirp0″ w=”320″ h=”206″] Hello and welcome to my first tip-top-tool-tip. Here is a generic method for using a shrinkwrap modifier on any rigged mesh.In this demo i use a...
Read More[PS-Youtube id=”UM9FK-EQrR8″ w=”320″ h=”206″] The video quickly runs through a couple of weirdnesses with Cylinder Unwrapping. It is more a demo than a tutorial, but it yet contains some...
Read More[PS-Youtube id=”D2_6n0NeQf4″ w=”320″ h=”206″] abstract: In OpenSim and similar online worlds Meshes can have up to 8 texturizable areas, so called texture faces. And each texture face can be...
Read More[PS-Youtube id=”TX6W5zHLr4A” w=”320″ h=”206″] The video shows you how to prepare and export a tiny Avatar with Blender 2.49b. I used the Avatar Workbench. However you also can use avatar.blend...
Read More[PS-Youtube id=”Gez5FmFjd8Q” w=”320″ h=”206″] Avastar has a number of tools to help working with custom mesh: You can rig your mesh easily to an Avastar Rig Avastar can transfer the weights...
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