Category: Blender

Face Normals

[PS-Youtube id=”owKVrnTAn3M” w=”320″ h=”206″] I show you how Face Normals are used for lighting (flat faces) and how that afects the display wihtin a game engine (OpenSim or similar online...

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Vertex Normals

[PS-Youtube id=”E9APc-AVp0g” w=”320″ h=”206″] I show you the difference between flat shading(face normals) and smooth shading (vertex normals) and how that affects the display within a game...

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