Avastar-2.5 coming soon…
You want to get the freshest cookies on the market? Then here is our Daily build folder for Avastar: more on...
Read MoreYou want to get the freshest cookies on the market? Then here is our Daily build folder for Avastar: more on...
Read More[PS-Youtube id=”owKVrnTAn3M” w=”320″ h=”206″] I show you how Face Normals are used for lighting (flat faces) and how that afects the display wihtin a game engine (OpenSim or similar online...
Read More[PS-Youtube id=”E9APc-AVp0g” w=”320″ h=”206″] I show you the difference between flat shading(face normals) and smooth shading (vertex normals) and how that affects the display within a game...
Read More[PS-Youtube id=”62SI2NCg2gc” w=”320″ h=”206″] This Video explains how to use the Blender Mask Modifier to create an Alpha mask for a Rigged mesh fromOpenSim or similar online worlds Transcript...
Read More[PS-Youtube id=”HiASMYoZ9Sg” w=”320″] abstract: Hello and welcome to a short overview about textures and materials in blender.Blender provides 2 completely different methods to get color and texture to...
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