Your rights, your duties

Rights and Duties

In general 3D content that was created with our Tools or made by following our tutorials fully belong to you. And so you can do whatever you like with your content. And you can redistribute your content with any license terms you like. However, some of our products use items from third parties. And these items come along with their own usage terms.

It is your duty to check how the third party TOS policies apply to your work

 

TOS for third party items

We use data from

Any work based on the above mentioned data has its own license terms. MakeHuman has switched to a commons CC0 license which basically allows you to do what ever you like with your creations. For details please see Explanation of new license terms

For the SL default Avatar please check with Linden Lab. As far as we are concerned the data can be redistributed under a creative Common shareable license. We do not know which license terms apply to any work which is directly based on the SL Default Avatar data.

Re-Distribution of your blendfiles

You can officially redistribute your blend files together with the Avastar Rig. You only need to take care of:

  • The Avastar Rig contains the SL avatar using the CC-BY-3.0 license.
  • The Starlight skin textures from Eloh Eliot use the MIT License.
  • The Avastar-Rig components made by us use the CC-BY-3.0 license.

As far as we know those elements can be redistributed as long as you follow the license policies.

For us it is sufficient when you mention that your blendfile contains the Avastar-Rig using the CC-BY-3.0 license.
For LindenLabs and Eloh Eliot please contact them if you are in doubt.

Re-Distribution of our software

Please refrain from passing on our software products (Avastar, Sparkles, Primstar, …), as we finance the entire product development and maintenance only through sales.

Our Product License Terms

Avastar

Avastar is distributed under the Blender compatible GPL licence.

Your own creations made with the Help of Avastar can be redistributed in any way you like. This includes commercial usage of the creations and redistribution of .blend files which contain your creations. All parts of the products which are not explicitly marked as GPL are not distributed according to GPL license terms and may not be redistributed.

Sparkles

Sparkles is distributed under the Blender compatible GPL licence.

Your own creations made with the Help of Sparkles can be redistributed in any way you like. This includes commercial usage of the creations and redistribution of .blend files which contain your creations. All parts of the products which are not explicitly marked as GPL are not distributed according to GPL license terms and may not be redistributed.

Primstar-2

Primstar-2 is distributed under the Blender compatible GPL licence.

Your own creations made with the Help of Primstar-2 can be redistributed in any way you like. This includes commercial usage of the creations and redistribution of .blend files which contain your creations. All parts of the products which are not explicitly marked as GPL are not distributed according to GPL license terms and may not be redistributed.

Primstar-1, Jass-1, Jass-2

The Python scripts in these products are published under GPL license terms. However this does not extend to the Windows installers, data files and other items we provide for your convenience. If you plan to redistribute modified versions of our products, then please take care to strip down the packages to the GPL parts only. The general rule applies:

Your own creations made with Primstar-2 can be redistributed in any way you like. This includes commercial usage of the creations and redistribution of .blend files which contain your creations. All parts of the products which are not explicitly marked as GPL are not distributed according to GPL license terms and may not be redistributed.

In particular you are not allowed to redistribute:

  • The Jass-installers executables themself
  • the blenderloader.exe
  • data files such as the library sculpt maps (*.png) and Blend files (*.blend) (except avatar.blend)

For more detailed information please examine the installed software in detail and check the readme files.