Part 4: Bake & Export
I describe the Bake process (How to create the Sculptmap)Details about: The bake options Export options Import options Alpha masks back to Modifiers & more Forward to Multi Part...
Read MoreI describe the Bake process (How to create the Sculptmap)Details about: The bake options Export options Import options Alpha masks back to Modifiers & more Forward to Multi Part...
Read MoreI describe the remaining creation parameters of Primstar-2: Subdivision levels, Distribute&Center, Modifiers . You will find some details in the video about:- How modifiers are used from Primstar-2 – What are the...
Read MoreI describe the most important creation parameters of Primstar-2: U-Faces and V-faces.The video tells you: How U/V Faces are related to the final number of faces of a sculpted Prim. Description of how UV maps are related to...
Read MoreI show you how to prepare your Blender for an easy usage of Primstar-2. The tutorial tells you: how to check the installation of Primstar-2 How to prepare Blender to enter Edit mode for new objects (This helps a lot!) How to add...
Read Moreabstract: We now want to add some more complexity and add different color to different parts of our object. In this chapter you will learn the basics of UV mapping and texturing. Video Tutorial To be done Locating the Parts At...
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