We have added experimental support for the Mesh Deformer:

  • Basically you setup your Avastar shape by using the Shape sliders as before.
  • You create your Attachment by using exactly the anticipated shape (No need to take care of Deformer constraints)
  • Upon exporting your mesh attachment you only set the new option “Include Deformer Shape”. This will generate an XML file besides the Collada file. This XML file can later be used by the SL Importer as “Custom deformer shape”. Note: This file is NOT meant as storage for the current Shape. It is ONLY(!) used for the Mesh deformer.


  • Fix: Compatibility issues with older Avastar Releases
  • Fix:┬ásection Shape reset did nothing.
  • New: Added option in exporter for creating normalized
    Mesh Deformer Shapes.


  • Completing the Documentation
  • Review (and partially redo) the existing videos


  • Added an experimental Support for the Mesh Deformer

Known bugs:

  • The Spine attachment bone has a wrong orientation. Thus attachment animations of the aSpine bone will turn the bone upside down. Only the aSpine bone is affected. For all other bones animations work just fine. No workaround known.
  • The .bvh export is broken. Workaround: Use the much more versatile .anim export instead.

More Questions ?

Ask Gaia Clary in Second Life, or send email to

Have Fun

Gaia & Magus & Domino


Where is the Download ?

  • I lost my download link:
    Please check in the FAQ.
  • I already purchased Avastar-1:
    You find the new update in your Jass Download folder.
  • I want to buy Avastar-1:
    You can buy directly from Paypal (see left column of this page), or go to the Jass-Shop in Second Life and purchase from the Avastar-1 vendor.

Important notes:

  • We believe that we have fixed most issues with Avastar by now. However please continue reporting any issues. Every test case can help us to isolate new problems. Special thanks to Darien Caldwell, Optimo Maximus and Eleanora Newell for invaluable remarks and finds.

  • We have tested the new Avastar update on the development version of Blender. Avastar should now run on all Blender 2.6 versions up to Blender 2.65a.