tada:Search Results for: Fitted Mesh

Bone Display Settings

Show Bones (Armature Properties) Sometimes you do not want to see all bones at once to reduce clutter on your screen. The Bone display settings directly correspond to the Avastar Bones. You can enable/disable the visibility of...

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Appearance Sliders

[if_not qs=1.6] The Shape Sliders [PS Showtime url=”/wp-content/uploads/2015/06/map_appearance_sliders.png”] We support the same shape slider system as you can find in SL, OpenSim or other compatible worlds. You find...

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Create an attachment

This article is about creating rigged mesh attachments for SL Avatars (or OpenSim and similar). We concentrate mostly on the Avastar Tools, but most of the information in this document also applies for SecondLife mesh creations...

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Copy Bone Weights

The Weight copy tool is used to copy the mesh weights from sibling meshes and from other bones within the mesh skeleton (rig). Actually we support Weight copy at 3 different places: 1.) While attaching a Mesh During parenting a...

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