Create UV Shapes
You find the Sculptie Creation entries right inside the Add menu tree: SHIFT+a -> Mesh -> UV Shape -> {Shape} Right after creation you will find a new entry in the “Tool panel” named “Add xxx UV...
Read MoreYou find the Sculptie Creation entries right inside the Add menu tree: SHIFT+a -> Mesh -> UV Shape -> {Shape} Right after creation you will find a new entry in the “Tool panel” named “Add xxx UV...
Read MoreThe Construction Parameters: U Faces (Default=8): Range[3,…] Number of faces along the Cyliners circumference V Faces (Default=8): Range[1,…] Number of faces along the cylinder height Axis (Default=Z): Range [x,y,z]...
Read MoreThe Construction Parameters: U Faces (Default=8): Range [3, …] Number of faces along the step surface (remind, the number is influebnced by the number of subdivision levels) V Faces (Default=8): Range [1, …] Each 2...
Read MoreThe Construction Parameters: U Faces (Default=8):Range[3, …] The number of U Faces directly corresponds to the number of points in the star (#points = #faces / 2). Attention: only even numbers of faces give regular star...
Read MoreThe Construction Parameters: U Faces (Default=8): Range[3,…] Number of faces along the Sphere circumference V Faces (Default=8): Range[1,…] Number of faces along the z-axis Rotate U (Default:0): Range [-360, 360] The...
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