Add Avastar Character
[if_not qs=’1.6′] Add a new Avastar Character [PS-Vimeo id=”93783928″ w=”320″ h=”206″] The very first step is to create a new Avastar character. You find the creation Button in the...
Read More[if_not qs=’1.6′] Add a new Avastar Character [PS-Vimeo id=”93783928″ w=”320″ h=”206″] The very first step is to create a new Avastar character. You find the creation Button in the...
Read More[PS-Youtube id=”jzZbDqZ6fg4″ w=”320″ h=”206″] Updated in December-2013: This video shows how you can use the Avastar Shape sliders to affect your custom mesh. Please be aware that this feature...
Read MoreRotation Limits [PS Showtime url=”/wp-content/uploads/2012/08/map_rig_properties.png”] Some of the (green) Rig Control Bones have been constrained with rotation limits. These limits ensure that your poses keep...
Read MoreAnimation Export [PS Showtime url=”/wp-content/uploads/2012/08/map_render.png”] The Avastar Animation exporter exports Skeletal animations of the Avastar Armature. We support 2 export Modes (anim and BVH). Note: The...
Read More[if_not qs=rev:1.6] The Avastar Shape (Properties, Object Section) Avastar can import and export shapes from OpenSim or any compatible online world. You find the import/export functions in the Object properties of the Avastar...
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