Blender 2.80 a first impression
Note: This post is work in progres and will be updated along with my journey into blender 2.80.
In the past few days i have been playing with the 2.80 user interface. Yes it is different, and first you will be a bit disoriented. But the good news is: Once you get used to it it starts making a whole lot of sense. It is really mostly an improvement over what we have in 2.7 and for most of the features i think you will be going into happy mode in less than 2 days.
Blender 2.80 and Avastar
Avastar-2.8 won’t be so much different. However i can not say much before we get started with the migration. This can only be done after the Beta is out in a few weeks from now. Oh, and for the release numbering:
We decided to make Avastar release numbers the same as Blender release numbers. So the Blender 2.80 version of Avastar will be named Avastar-2.80
Maybe that will help a bit.
Ok, admittedly some parts of the new Blender are a bit more challenging. For example we no longer have face textures, now we have only Materials. Also Blender Render has been replaced.
Now go to the modelling workspace for … modelling and to the Shading workspace for appreciating eevee in action 🙂
Oct 30, 2018 the last Info ….. thats not nice.
@ Gaia
Please keep us updated about the release date.
We would like to know whether it is possible to say clearly which month it will be,
Like Blender is delaying sometimes it’s date, we all understand, if Avastar will need more time to be polished. 😉
Regards